
Marc Gilbert
Pluralsight Author
Marc's passion for programming began in the mid 80's on an Apple IIe. He's been able to parlay that passion into a fruitful career; having served in leadership roles both in-house and as a consultant to Fortune 100 firms.
Marc began working with Unity in 2011, releasing RavenToll in 2012 under Frivoloustwist. He's continued working with the engine ever since.
Marc left Corporate America in 2016 to focus solely on game development. His firm, Frivoloustwist is currently engaged in helping to bring one of the best-known IPs in coin-op gaming to the mobile platform.
Topics Authored
Creative Professional
Software Development
Courses Authored
8
Total Ratings
522
Avg Course Ratings
4.7
Courses by Marc
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No labs authored.
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Course
Swords and Shovels: Combat SystemRETIREDIntermediate
1h 44m 11s
Dec 16, 2022
(44)Course
Introduction to the Entity Component System in UnityRETIREDAdvanced
1h 28m 20s
Dec 16, 2022
(25)Course
C# Scripting in Unity: Beyond the BasicsRETIREDIntermediate
2h 33m 40s
Dec 15, 2022
(79)Course
C# Scripting in Unity: The Observer PatternRETIREDBeginner
1h 6m 57s
Dec 12, 2022
(29)Course
Swords and Shovels: Closing the Loop RETIREDIntermediate
2h 40m 25s
Dec 08, 2022
(28)Course
C# Scripting in Unity: Script OptimizationRETIREDBeginner
49m 40s
Dec 07, 2022
(37)Course
Finite State Machines in UnityRETIREDBeginner
57m 11s
Dec 05, 2022
(80)