Marc Gilbert
PLURALSIGHT AUTHOR
Marc's passion for programming began in the mid 80's on an Apple IIe. He's been able to parlay that passion into a fruitful career; having served in leadership roles both in-house and as a consultant to Fortune 100 firms.
Marc began working with Unity in 2011, releasing RavenToll in 2012 under Frivoloustwist. He's continued working with the engine ever since.
Marc left Corporate America in 2016 to focus solely on game development. His firm, Frivoloustwist is currently engaged in helping to bring one of the best-known IPs in coin-op gaming to the mobile platform.
Courses Authored
8
Topics Authored
Software Development
Creative Professional
Total Ratings
518
Avg Course Ratings
4.7
Courses by Marc
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CourseIntroduction to the Entity Component System in UnityRETIREDAdvanced1h 28mDec 16, 2022
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CourseSwords and Shovels: Combat SystemRETIREDIntermediate1h 44mDec 16, 2022
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CourseC# Scripting in Unity: Beyond the BasicsRETIREDIntermediate2h 33mDec 15, 2022
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CourseC# Scripting in Unity: The Observer PatternRETIREDBeginner1h 6mDec 12, 2022
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CourseSwords and Shovels: Closing the Loop RETIREDIntermediate2h 40mDec 08, 2022
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CourseC# Scripting in Unity: Script OptimizationRETIREDBeginner49mDec 07, 2022
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CourseFinite State Machines in UnityRETIREDBeginner57mDec 05, 2022