Todd Palamar
PLURALSIGHT AUTHOR
Todd Palamar has worked in the computer animation industry for 23-years. His career started at a young age doing traditional special effects work on several direct to video movies. He later transitioned from film to games, working on numerous video games, including Sega of Japan's coin-operated title Behind Enemy Lines, as well as Dukes of Hazzard and Trophy Buck 2 for the Sony PlayStation console. Todd taught computer animation for 6 years at Full Sail University in Winter Park, Florida. During this time, he received numerous accolades as an outstanding educator. Todd currently is a Technical Artist at a game company in Central Florida. He also runs his own company, Surrealistic Producing Effects, making and distributing his own movies. Todd has written numerous books, among them Maya Cloth for Characters (Surrealistic Producing Effects, 2008,) Maya Studio Projects: Dynamics (Sybex, 2009,) and Mastering Autodesk Maya 2015 (Sybex, 2014.) You can see more of Todd's work on his company's website, www.speffects.com.
Courses Authored
5
Topics Authored
Creative Professional
Total Ratings
26
Avg Course Ratings
4.9
Courses by Todd
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CourseSimulating Interactions Between Skin and Blood in MayaRETIREDIntermediate2h 22mDec 21, 2022
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CourseMaya Character and Environment FX with Bifrost and XGenRETIREDIntermediate2h 11mDec 17, 2022
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CourseMaya Dynamics: Combining nCloth and BifrostRETIREDIntermediate1h 32mDec 14, 2022
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CourseFlooding a City with Bifrost in MayaRETIREDAdvanced1h 54mJul 31, 2021
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CourseCreating a Car Crash in MayaRETIREDAdvanced2h 4mJul 31, 2021