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Course
- Core Tech
Flooding a City with Bifrost in Maya
In this Maya tutorial, we'll go over the process of creating realistic water effects to flood a city using Bifrost. Software required: Maya 2015.
What you'll learn
In this Maya tutorial, we'll go over the process of creating realistic water effects to flood a city using Bifrost. Water has always been a difficult effect to reproduce. Maya 2015 introduces Bifrost, a liquid simulation engine capable of handling water simulation of any size. Throughout these lessons we'll use Bifrost to create a giant wave that floods a city street. By the end of this Maya training, you'll understand how to add water and achieve your desired results with any scene. Software required: Maya 2015.
Table of contents
About the author
Todd Palamar has worked in the computer animation industry for 23-years.
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