Texturing Techniques in UVLayout and Maxwell Render
In this UVLayout tutorial, we are going to explore a number of production-proven techniques to layout UVs for complex geometry. Software required: Maya 2012, UVLayout Pro, Maxwell Render.
What you'll learn
In this UVLayout tutorial, we are going to explore a number of production-proven techniques to layout UVs for complex geometry. To do this we will utilize the specialized software headus UVLayout to map a piece of furniture and prepare it for texturing. We will look at suitable UV scaling techniques to match the sample texture and go over various touchups in Photoshop for proper tile and size. After laying out our UVs, we will jump into Maya to create a simple stage for rendering and set of materials to use with Maxwell Render. Upon completion of this tutorial, you will have learned many tips and tricks for laying out proper UVs and texturing for high quality renders. Software required: Maya 2012, UVLayout Pro, Maxwell Render.
Table of contents
- Looking at the Elements of Our Scene 3m
- Optimizing Our Geometry 10m
- Getting Familiar with the UVLayout Interface 10m
- Laying out the UVs of the Couch 13m
- UVing the Back of the Couch 12m
- Starting to Layout the UVs for the Cushion Seat 12m
- Continuing to Layout the Cushion Seat UVs 11m
- Finishing the Cushion Seat 14m
- Finalizing Our UV Layout 14m
- Adjusting the Scale of Our UV Layout 11m
- Building Textures in Photoshop 11m
- Creating Our First Maxwell Render Material 14m
- Looking at the Studio Render Setup 11m
- Preparing Our Maxwell Render Scene 11m
- Increasing the Quality of Our Final Render 5m