Modeling a Detailed Ship in Maya
In this tutorial, we will focus on various methods of speed modeling using Autodesk Maya 2013. Software required: Maya 2013.
What you'll learn
In this tutorial, we will focus on various methods of speed modeling using Autodesk Maya 2013. We are going to model a pirate ship that can be used in game cinematics or film. During this course, we will explore various methods of modeling using vast variety of tools and techniques available in Maya. We will focus on speed and learn how to maintain accuracy of the model. We will touch briefly on ZBrush to help develop organic decorative shapes. We will use multiple ship references and will combine the most interesting elements of design together in order to produce a unique version of a ship. By the end of this training, you will have a trained eye to help you identify shortcuts during the modeling process as well as learn several techniques and troubleshooting scenarios, which combined, will allow you to become a much more efficient 3D artist. Software required: Maya 2013.
Table of contents
- Looking at the Model and Structure 7m
- Defining the Frame 10m
- Assembly of the Main Frame 7m
- Creating the Side Wall 12m
- Creating the Decks 11m
- Modeling the Balcony 9m
- Modeling the Door and Window 11m
- Structuring the Frame 10m
- Creating Rooms 14m
- Building the Front Deck 11m
- Constructing the Masts 8m
- Modeling Tension Rigging Elements 7m
- Creating a Base for Rigging Elements 8m
- Making the Watch Tower 12m
- Building the Rescue Boat 11m
- Creating the Gun Port 9m
- Modeling the Rear Deck 9m
- Roughly Shaping the Cannon 12m
- Creating the Sails 6m
- Constructing the Rails 5m
- Modeling Our Rigging 15m
- Reviewing the Final Model 2m