Kurt Williams

broke into the games industry in the 90's as an artist for Midway Games, where he worked on AAA titles such as Stranglehold and Mortal Kombat as an Environment and Lead Environment Artist. He's a Pluralsight author and more recently, he's contributed to Singularity and several Call of Duty titles through Activision's Raven Studio in Wisconsin. With 17 years of game experience and after a one year break to recharge, he's been working on an unannounced title at Twisted Pixel Games in Austin, Texas as Environment Lead and is eager to share his experiences with you.

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