Will Harbison
PLURALSIGHT AUTHOR
Will Harbison has been drawing since he could hold a pencil. After finishing high school, he decided to try and get a job in the computer games industry as an artist, and in 1988, at the age of 21, he was given his first job by European software giant of the 80s, Ocean Software. In the six years he was there, he worked on games like Batman the Movie and Jurassic Park. In 1997 he wrote his first tutorial about using a piece of 3D modeling software called Amapi in conjunction with 3D Studio Max. It was the first step in subdivision surface modeling. His tutorial was discovered by a member of New Riders publishing and he was asked to expand on that original tutorial so that it could be included in the book, Inside 3D Studio MAX Vol. 2 & 3 Limited Edition. He still works in the games industry today and has recently worked on Sonic and Sega All-Stars Racing, Oddworld - Stranger's Wrath, Runescape, Top Darts, Table Top Tanks, and Nike+ Kinect Training.
Courses Authored
1
Topics Authored
Creative Professional