Danielle Romero

Danielle Romero

PLURALSIGHT AUTHOR
Danielle Romero is currently a Senior FX Artist at Blizzard Cinematics. She is privileged to have worked in film, television, and games on a number of great projects including Star Trek: Into Darkness, After Earth, Cosmos, and Sim City. She graduated from Vancouver Film School in 2008 before which she studied Anthropology and Art at the University of New Mexico and the University of Sheffield. She is also a writer and a traditional artist and lives in Long Beach with her wonderful husband.

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Creative Professional

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