Creating a VFX Environment in MARI and NUKE
Throughout these MARI and NUKE tutorials, we'll focus on how to create a matte painting from a concept, then convert it into an actual camera projection environment. Software required: NUKE, Photoshop, Maya, MARI .
What you'll learn
Throughout these MARI and NUKE tutorials, we'll focus on how to create a matte painting from a concept, then convert it into an actual camera projection environment. We'll blend all the elements to make the matte painting/camera projection more realistic. Next, we'll learn how to model assets and create UVs to replace the use of planes for projections. We'll then convert the camera projections into existing texture maps and finally put all the elements together. In conclusion, this MARI and NUKE training will help individuals develop the skills to create a VFX environment from beginning to end utilizing multiple pieces of software in the process. Software required: NUKE, Photoshop, Maya, MARI .
Table of contents
- Creating a Matte Painting Based on Concept 10m
- Cleaning up a Panorama Shot 10m
- Blending Layers 11m
- Combining Pictures to Form Elements 12m
- Setting up Camera Projections 10m
- Correcting Color 12m
- Using Custom Created Passes 11m
- Modeling Assets 9m
- Preparing UV for Texture Painting 12m
- Setting up a Project for Painting 12m
- Painting Textures with Masks and Layers 9m
- Continuing with Masks and Layers 3m
- Exporting Assets 6m
- Creating a Depth Pass 10m