Solving Multiple Shot Types in PFTrack
In this tutorial, we'll learn how to work efficiently and effectively in PFTrack. Software required: PFTrack 2013.
What you'll learn
In this tutorial, we'll learn how to work efficiently and effectively in PFTrack. We'll learn the mechanics of a real-world camera and how to implement that into our tracking work. We will cover sensor sizes, lens distortion, and how to use PFTrack's tools professionally to account for those. We'll be covering all types of scenarios, from aerial footage to object-matching an actor's face. By the end of this training, you should have a firm grasp of PFTrack's workflow and how to solve a wide variety of shots. Software required: PFTrack 2013.
Table of contents
- Practical Theory of Tracking 7m
- Starting Project One 5m
- Setting up Our First Tracks 10m
- Adding Additional User Tracks 12m
- Using the Auto Tracker 10m
- Cleaning up Our Auto Tracks 9m
- Solving Our Scene Using the Camera Solver 10m
- Checking and Orienting Our Scene 14m
- Undistorting and Exporting Our Finished Scene 11m
- Starting Project Two 11m
- Intermediate User Tracks 9m
- Checking and Orienting the Scene 10m
- Continuing to Check and Orient Our Scene 9m
- Image Modeling and Texture Extraction 13m
- Exporting out the Elements 7m
- Starting Project Three 8m
- Orienting the Scene 6m
- Starting Project Four 9m
- Solving the Camera and Orienting the Scene 10m
- Checking the Solve and Object-making 8m
- Setting up Multiple Outputs 3m