Sculpting Models for Illustration in ZBrush
In this ZBrush tutorial, we will learn how to create a female sculpt. Software required: ZBrush 4R3, Photoshop CS5.
What you'll learn
In this ZBrush tutorial, we will learn how to create a female sculpt. It is important to learn and know the principal shapes for anatomy. Without this basic shape, a sculpture will never have the strong base to support the detail we add while sculpting and painting our pores and wrinkles. Throughout this tutorial, you will develop a more critical eye for how important the silhouette is and how important it is to spend some time on the early stages of the sculpting process. Software required: ZBrush 4R3, Photoshop CS5.
Table of contents
- Showing the UI Interface 7m
- Starting to Shape Our Base Mesh 15m
- Shaping the Face 11m
- Blocking in Body Anatomy 19m
- Starting to Block the Face 21m
- Continuing to Block the Face 11m
- Finishing Blocking the Face 12m
- Blocking Shapes on the Hands and Body 11m
- Starting to Pose the Model 10m
- Posing the Hands and Fixing the Silhouette 14m
- Continuing to Adjust the Silhouette 13m
- Posing the Hands 23m
- Sculpting the Ears and Body 5m
- Continuing to Sculpt the Body, Ears, and Face 18m
- Working on Her Left Arm and Hand 12m
- Continuing Work on Her Left Hand and Arm 23m
- Starting to Work with Her Right Arm 17m
- Beginning to Work with Her Right Hand 22m
- Breaking the Symmetry of the Model 14m
- Blocking the Hair 19m
- Sculpting More on the Face 12m
- Blocking the Eyes 14m
- Sculpting Volume on the Body 19m
- Fixing Some Silhouette Issues 14m
- Shaping Hand and Nails 20m
- Continuing Work on the Hand and Nails 17m
- Scaling Body Parts and Blocking Feathers 17m
- Finishing the Hair Sculpt 13m
- Sculpting the Feathers 12m
- UI and Brushes for Polypainting 6m
- Applying a Base Color to the Model 7m
- Talking About the First Color Layer 19m
- Continuing Discussion on the First Color 12m
- Painting Fine Details on the Skin 12m
- Continuing Painting Skin Details 10m
- Painting More Details on the Hand 13m
- Adding Painted Detail to the Arm 15m
- Finishing Base Skin Painting 10m
- Looking at the Second Color Layer 13m
- Talking About the Third and Fourth Color Layer 11m
- Painting on Another Layer of Detail 13m
- Continuing Skin Tone Detailing 15m
- Finishing up the Skin Tone Texturing 17m
- Applying Makeup and Hair Color 14m
- Painting the Feathers 13m
- Painting the Eyes 16m
- Painting Face and Body Detail 7m
- Starting the BPR Process 11m
- Discussing Lights and BPR Filters 12m
- Rendering and Exporting the Image 2m
- Finalizing the Composition in Photoshop 21m