Course
Skills Expanded
Rig Removal in NUKE
Throughout these lessons, we'll showcase the tools, concepts, and advanced workflows needed for fast and seamless rig removal using NUKE, Photoshop, and Maya. Software required: NUKE 9, Photoshop CC 2014, Maya 2014 and 2016.
What you'll learn
Throughout these lessons, we'll showcase the tools, concepts, and advanced workflows needed for fast and seamless rig removal using NUKE, Photoshop, and Maya. By the end of this course, you will be more knowledgeable of how to execute a seamless rig removal from any shot within NUKE. Software required: NUKE 9, Photoshop CC 2014, Maya 2014 and 2016.
Table of contents
Introduction and Project Overview
1min
Rig Removal in NUKE
229mins
- Observing Production Examples and Various Techniques 8m
- Exercising Automated Rig Removal 10m
- Executing the F_rigremoval Node 8m
- Determining Automation Alternatives 9m
- Applying Rig Removal on Large Areas with No Parallax 10m
- Exploring the Necessary Projection Frames and Geometry 11m
- Editing the Projection Geometry 11m
- Refining the Two-frame Stitch in NUKE 10m
- Automated and Manual Manipulation in Photoshop 11m
- Finalizing the Clean Plate in Photoshop 11m
- Implementing the Ready Patch in NUKE 11m
- Improving on the Original Camera Move 13m
- Exercising Rig Removal on Irregular Surfaces 9m
- Capturing Surface Detail with the Point Cloud Generator 9m
- Generating PoissonMesh from the Point Cloud 10m
- Preparing the Clean Patch 8m
- Projecting the Clean Patch 10m
- Applying Color Matching Throughout the Shot 9m
- Exercising Multi-surface Patch-up in a Free Motion Shot 11m
- Orienting Initial Geometry Alignment 8m
- Implementing ModelBuilder 11m
- Finalizing the Geometry and Testing the Projections 11m
- Establishing Finishing Touches 12m