Replicating an Italian Renaissance Era Temple in Rhino
Throughout these Rhino tutorials we'll utilize different tools, techniques, and processes that are useful to architects and designers in Rhino. Software required: Rhino 5.
What you'll learn
Throughout these Rhino tutorials we'll utilize different tools, techniques, and processes that are useful to architects and designers in Rhino. The goal of this tutorial will be to not only teach the tools, concepts, and workflows necessary to succeed in Rhino, but to break them down so that they are easily understood. We'll explore multiple approaches to create a similar object, and you'll be provided with a solid foundation in creating objects of this type. By the end of this Rhino training, you'll not only understand how to create this type of historical piece of architecture, but will have also developed good working habits in Rhino. Software required: Rhino 5.
Table of contents
- Setting up Layers and Units 5m
- Using the Picture Frame Command 9m
- Scaling Reference Images 7m
- Constructing the Stairs 8m
- Utilizing the Revolve Command 4m
- Massing the Temple by Extruding Curves 7m
- Filleting and Revolving a Polylines 7m
- Joining Polylines and Curves 7m
- Customizing the Toolbar 3m
- Utilizing Boolean Unions 10m
- Applying the Polar Array Command 6m
- Using the Boolean Difference Command 4m
- Creating the Lantern 6m
- Generating Ribs Using Rail Sweeps 7m
- Ungrouping Our Boolean Shapes 8m
- Changing the Alcove Size 5m
- Splitting Objects in Our Model 5m
- Creating Trim Detail at the Base 7m
- Changing Our Construction Plane 5m
- Resetting the Construction Plane 1m
- Creating Linework for the Upper Pilasters 10m
- Filleting and Scaling the Pilasters 5m
- Scaling and Mirroring Portions of the Pilasters 4m
- Extruding a Tapered Curve 9m
- Completing the Upper Detailing 4m
- Changing the C Plane in a Saved Model 6m
- Copying the Pilasters to the Lower Level 5m
- Transforming the Lower Pilasters 7m
- Arraying the Pilasters on the Lower Level 4m
- Adding Trim to the Alcoves 9m
- Creating the Upper Walkway 6m
- Designing the Upper Railing 7m
- Creating the Balustrades 8m
- Beginning Our Column Design 8m
- Creating a Block Instance of the Column 5m
- Executing the Capital Design 7m
- Adding Detail to the Capital 7m
- Utilizing the Blend Curve Command 4m
- Editing the Column Block Instances 3m
- Utilizing Shortcuts in Rhino 4m
- Rendering Our Model 8m