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Rendering Monster Assets in KeyShot and Photoshop

by Josh Crockett

In this tutorial we'll learn fast and powerful techniques for rendering in KeyShot and ZBrush. Software required: KeyShot 4 Pro, ZBrush 4R6, Photoshop CS5.

What you'll learn

In this tutorial we'll learn fast and powerful techniques for rendering in KeyShot and ZBrush. We'll cover topics such as learning how to navigate the KeyShot's interface, shader system, and techniques for lighting and rendering your characters. We'll also learn how to use ZBrush's powerful BPR system to create passes that can be used in Photoshop to create stunning renders of your characters and assets. By the end of this training, you'll have the knowledge to create portfolio-ready renders to show prospective clients and studios. Note: Due to both licensing restrictions and the advanced nature of Creative Development tutorials, the project files for this tutorial may not contain every single file that was used by the artist. Software required: KeyShot 4 Pro, ZBrush 4R6, Photoshop CS5.

About the author

Josh Crockett is a freelance artist specializing in digital sculpture, concept art, illustration, and creature/character design for the film, gaming, television and publishing industries. He has worked on numerous independent features and his artwork has been featured on numerous websites and publications, including 3D Artist Magazine, Daz3D and Coast to Coast AM. He was also voted artist of the month on Renderosity.com.

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