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Populating Complex Environments Using Python in Maya

by William Dwelly

Throughout these lessons, we will examine the process of building custom production tools from an artist's, not an engineer's, perspective. Software required: Maya 2013.

What you'll learn

Throughout these lessons we will examine the process of building custom production tools from an artist's, not an engineer's, perspective. We'll start by establishing basic Python vocabulary. Then we will look at how Python commands can be used to extend the functionality of Maya's existing tool set to create powerful problem solving tools specific to your work. At the end of this tutorial, you should feel comfortable with the process of designing, researching, and building your own custom tools. Software required: Maya 2013.

Table of contents

Introduction and Project Overview
0mins
Populating Complex Environments Using Python in Maya
312mins

About the author

William Dwelly has been working in the Animation/Effects industry since 1990. His credits include King Kong, Avatar, and Smurfs 2. He is currently working as CG Supervisor on the Seth Rogen comedy “Sausage Party.”

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