Modeling Organic and Complex Shapes Using T-Splines in Rhino
In this Rhino tutorial, we'll understand how to use T-Splines to model complex organic shapes in Rhino. Software required: Rhino 5, T-Splines, Keyshot 5.
What you'll learn
In this Rhino tutorial, we'll understand how to use T-Splines to model complex organic shapes in Rhino. We'll go through specific techniques and capabilities in the program that'll allow you create the shape you want. We'll discuss how to convert our mesh and be able to blend the surfaces seamlessly with a NURBS surface in Rhino. By the end of this Rhino training, you'll be able to model a concept from reference images and successfully create complex surfaces within using T-Splines. Software required: Rhino 5, T-Splines, Keyshot 5.
Table of contents
- Importing Reference Images 10m
- Building Guide Curves for the Side 10m
- Building Guide Curves for the Top 11m
- Pulling Out Our Curves 10m
- Drawing Curves on the Rear of Our Car 8m
- Shaping Curves on the Front of Our Car 10m
- Building the Base Mesh for the Body 10m
- Finalizing the Base Mesh Body 10m
- Adding Edges to the Body 10m
- Modifying Topology 11m
- Reshaping and Finalizing Topology 7m
- Blending Meshes 9m
- Evening Out Our Surfaces 10m
- Re-shaping the Side 10m
- Editing the Rear Topology 9m
- Editing the Front Topology 6m
- Splitting Surfaces 10m
- Blending and Refining Surfaces 11m
- Projecting and Building Curves 11m
- Building the Roof and the Front Window 9m
- Sketching Out the Rear Window 13m
- Cutting Surfaces 11m
- Creating Creases 9m
- Modeling the Muffler Section 10m
- Splitting Surfaces for the Trunk 11m
- Creating the Trunk Handle 10m
- Extruding Curves and Surfaces 12m
- Building the Radiator Vent 12m
- Blending Holes 12m
- Utilizing Radial Symmetry 11m
- Thickening Our Mesh 11m
- Sweeping Curves 10m
- Using Flow Along Surface Command 13m
- Implementing Loft and Sweep Commands 11m
- Shaping a Mesh in T-Splines 10m
- Building the Mirror with T-Splines 11m
- Re-building the Side Body Crease 11m
- Creating Curves for the Shutlines 11m
- Applying the Shutlines 11m
- Building the Logo 9m
- Adding Final Details to the Lights 10m
- Rendering Our Image in KeyShot 9m