Modeling Exterior Scenes in Maya
In this workshop we will learn how to model a variety of non-organic objects to create a whole scene. Software required: Maya 2011, Photoshop CS5. Software required: Maya 2011, Photoshop CS5 .
What you'll learn
In this workshop we will learn how to model a variety of non-organic objects to create a whole scene. This workshop will focus on an efficient non-organic modeling workflow, utilizing Maya's powerful modeling toolset to create a whole scene from start to finish. It will establish a firm grounding for beginners new to non-organic modeling and modeling in Maya, as well as demonstrating techniques and workflows to more experienced users. While the focus will be on modeling, the workshop will also briefly cover camera, lighting and shader setups as well as looking at the final composite in Photoshop. Software required: Maya 2011, Photoshop CS5. Software required: Maya 2011, Photoshop CS5 .
Table of contents
- Modeling Reusable Assets: Hexagonal Bolt 9m
- Modeling Wires and Vents 10m
- Modeling the Hinge Joints 10m
- Completing the Hinge Joint 5m
- Blocking out the Head and Neck 8m
- Creating Holes and Panel Detail 8m
- Modeling the Speaker Grill and Visor 10m
- Finishing the Head Modeling 9m
- Blocking out the Torso Using Nurbs 9m
- Detailing the Arm Socket and Detailing the Torso 9m
- Creating the Lid and Back Panels 9m
- Finishing the Torso Modeling 9m
- Creating the Midsection of the Robot 8m
- Creating the Pelvic Plate of the Robot 10m
- Blocking in the Upper Arm 9m
- Detailing the Upper Arm 6m
- Completing the Arm Modeling 9m
- Blocking out the Upper Leg 9m
- Blocking out the Lower Leg and Foot 9m
- Detailing the Lower Leg 7m
- Detailing the Foot 9m
- Creating the Dog Lead 9m
- Blocking out the Hand 9m
- Detailing the Rest of the Hand 8m
- Creating the Clips for the Belt Bag 9m
- Modeling the Belt Bag 8m
- Dog Modeling Overview 3m
- Blocking out the Street and the Building 6m
- Creating the Sign, Pipes, and Window Frames 10m
- Modeling the Streetlight 9m
- Overview of Adding Smaller Details 6m
- Blocking in the Dumpster and Modeling a Wheel 9m
- Detailing the Wheel and Dumpster 7m
- Creating a Basic Trash Can 8m
- Overview of Other Props and Garbage Bag 8m
- Camera and Lighting Setup 9m
- Shader and Render Setup 10m
- Setting up Render Passes and Initial Adjustments 8m
- Completing the Final Image 7m
- Conclusion and Recap 1m