Live-action Matte Painting and Compositing in NUKE
In this NUKE tutorial, we will discuss the steps required to composite a pre-rendered, visual-effects element into a live-action background plate. Software required: NUKE 8 and Photoshop CS4.
What you'll learn
In this NUKE tutorial, we will discuss the steps required to composite a pre-rendered visual effects element into a live-action background plate. We will discuss various integration techniques including how to correctly match VFX elements to the BG plate, warping of the VFX element for subtle artist changes, proper color-correction techniques, as well as additional paint-out techniques. Learning how to composite VFX elements into a scene is a standard expectation in the compositing world. The techniques shown within this course will allow the viewer to achieve a better understanding in how to deal with CG-based elements which would be required to properly mesh into a live-action plate. Software required: NUKE 8 and Photoshop CS4.
Table of contents
- Plate Study and Discussion 9m
- CG VFX Element Study and Discussion 11m
- Camera Tracking the Live-action Plate 11m
- Rough Layout Using Camera Tracking Data 11m
- Preparing Rough Layout via 3D Projections 6m
- Creating Holdout Matte 11m
- Exercising Color Matching 10m
- Applying 2D Lighting 10m
- Utilizing Roto to Animate Lighting 13m
- Integrating Edge and Light Wrap 10m
- Final Element Integration 12m
- Finishing Final Element Integration 13m
- Painting out the BG Plate 10m
- Preparing for the Final Check 12m
- Finishing Final Check and Prep for Render 9m