Introduction to ICE Strands in Softimage
Gain flexibility with a step-by-step approach to understanding strand dynamics in Softimage 7.5 and a time-saving workflow to building effects like hair, streaks, fur, veins, and more with ICE. Software required: Softimage 7.5 and up.
What you'll learn
Gain flexibility with a step-by-step approach to understanding strand dynamics in Softimage 7.5 and a time-saving workflow to building effects like hair, streaks, fur, veins, and more with ICE. Contains 4 hours of project-driven training and ideas for artists experienced with ICE. Popular highlights include: Strands Overview; Creating and Editing Strands; Generating Strand Trails; Strand Construction and Shaping; Strand Alignment and Rotation; Strand Animation; Shading and Rendering Strands; Using Various Strand Compounds; Strand-related ICE Attributes; Randomizing Strand Colors; Applying Colors and Properties Along Strands; Applying Forces; Particle Goals; Building Strand-based Systems; Strand Profile Curves; Repeating ICE Processes; Generating Points; Initializing ICE Attributes; Assets and Compounds Provided. Software required: Softimage 7.5 and up.
Table of contents
- Visualizing Strands 6m
- Strand Creation from Particles 6m
- Editing the Strand Motion 7m
- Editing the Strand Shape 7m
- Shading Ice Strands 7m
- Rendering Ice Strands 5m
- Generating Streak Effects with Strand Trails 6m
- Fade-off Along Strand Trails 10m
- Creating a Field of Grass Using Strands 6m
- Strand Coloring Using Only the Render Tree 10m
- Bending Strands to Get Sway Motions 5m
- Applying Sine Wave Motion to Strands 7m
- Strand Solid Shape Construction 8m
- Strand Growth Along a Surface (Part 1) 7m
- Strand Growth Along a Surface (Part 2) 7m
- Creating Strands with Uninitialized Points 6m
- Creating Strands from Scratch 9m
- Defining the Look of the Custom Strands 8m
- Subdividing Our Custom Strands 9m
- Finishing the Custom Strand Compound 7m
- Strand Setup for Deforming Polygon Meshes 8m
- Strand Setup for Deforming Nurbs Objects 8m
- Rendering Curves with Strands 10m
- Adding Sub-curve Support 13m
- Generating Wireframes with Strands (Part 1) 9m
- Generating Wireframes with Strands (Part 2) 9m
- Building a Tree System with Strands 6m
- Creating the Branching Effect 7m
- Branch Jitters and Recursions 5m
- Finishing the Tree System 5m