Creating HDRI Environments for 3D Lighting in Photoshop and Maya
In this series of tutorials we will learn how to create HDRI environments for 3D lighting and use them in Maya and V-Ray to light a 3D asset. Software required: Photoshop CS6, Bridge CS6, PTGui 9, Maya 2011, V-Ray 2, NUKE 6.3, MARI 2.0v1.
What you'll learn
In this series of tutorials we will learn how to create HDRI environments for 3D lighting and use them in Maya and V-Ray to light a 3D asset. Throughout the training we will cover the whole lighting process and creating a complete shot from scratch. We will start shooting HDRI on set and we will finish the final shot in NUKE, integrating a 3D asset in a real environment. By the end of this tutorial you will be able to shot your own HDRI panoramas and create 3D light rigs to light your own projects. Software required: Photoshop CS6, Bridge CS6, PTGui 9, Maya 2011, V-Ray 2, NUKE 6.3, MARI 2.0v1.
Table of contents
- Defining Basic Terms 13m
- Defining Bits and HDR Formats 9m
- Defining Exposure Bracketing and Panoramas 11m
- Exploring Types of Panoramas 11m
- Defining Tone Mapping and Common Uses 10m
- Introduction to Photographic Equipment 3m
- Discussing Gear and Camera Body 13m
- Learning About Gear and Camera Lenses 12m
- Learning About Tripods and Panoramic Heads 13m
- Learning About Remote Triggers 15m
- Learning About Cleaning the Gear 5m
- Planning the Shot 11m
- Making a Checklist and Shooting Diagram 10m
- Learning About Settings, Raw, and White Balance 11m
- Learning About Iso, Focus, and Bracketing 13m
- Finishing Camera Settings 16m
- Organizing the Photos 11m
- Continuing to Organize 10m
- Finishing up Our Organization 7m
- Stitching the Final Panorama 13m
- Reviewing the Final Panorama 8m
- Exploring the 3D Asset and Textures 13m
- Exploring the Light Rig 13m
- Importing the Helicopter Asset 12m
- Sanity Checkers 13m
- Shading the Plastic 10m
- Shading the Metal 14m
- Checking Renders in NUKE 11m
- Sunny Light Rig Render Settings 10m
- Comparing 3D Renders with Real Pictures 9m
- Compensating the Sunny Light Rig 10m
- Setting up Render Elements 11m
- Creating a Slap Comp Template in NUKE 10m
- Rendering the Helicopter 10m
- Adding Motion Blur to the Render 9m
- Final Render and Composition 10m