Creating Game Interiors Using MODO and Substance Designer
In this MODO and Substance Designer tutorial, we'll look at how to create game interiors using those two programs and Unreal Engine. Software required: MODO 801, Substance Designer 5, Unreal Engine 4.7.
What you'll learn
In this MODO and Substance Designer tutorial, we'll look at how to create game interiors using those two programs and Unreal Engine. We'll start off using MODO to quickly create high-poly meshes using a variety of techniques including Mesh Fusion, profiles, and presets. We'll look at the key differences between using tiling textures and unique props and create examples of both. Once our high-poly meshes are complete, we'll create low-poly and game-ready versions of our work using MODO's topology tools, UV everything, and discuss smoothing groups as they relate to Unreal Engine. From there, we'll go into Substance Designer and create a template for our textures that we can apply to all of the objects in our scene. Finally, we'll finish this MODO and Substance Designer training by exporting everything for use in Unreal Engine and set up a quick scene with some basic lighting. Software required: MODO 801, Substance Designer 5, Unreal Engine 4.7.
Table of contents
- Looking at Modeling Features in MODO 8m
- Installing Script Packages for MODO 5m
- Breaking Down Video Game Environment Construction 5m
- Creating the Interior Shell Geometry 10m
- Using Floating Geometry 12m
- Modeling/Tiling Texture Set 11m
- Modeling/Tiling Texture Mesh 12m
- Making Subdivision Meshes 4m
- Creating Prop Base 11m
- Using Topology Tools 11m
- Unwrapping the Low-poly Prop 7m
- Creating Smoothing Groups 5m
- Baking Test Normal Maps 8m
- Baking Color ID Maps 10m
- Finalizing the Interior Shell Design 11m
- Adding Interest to the Design 9m
- Speeding up Our Lightmap UVs 10m
- Exporting Geometry 7m
- Discussing PBR Shaders 10m
- Setting up Substance Designer Project 4m
- Baking Maps in Substance Designer 6m
- Creating the Final Tiling Texture 12m
- Creating the Final Prop Texture 9m
- Exporting Content from Substance Designer to Unreal Engine 4m
- Creating a Scene in Unreal Engine 10m