Exploring the UX Process with Mobile Game Prototyping
Follow the UX process in the creation of a mobile game. Software required: Adobe Illustrator CC, Omnigraffle, Keynote .
What you'll learn
Throughout this tutorial we'll follow the UX process in the creation of a mobile game. Along the way, we'll highlight how we can use tools and methods to help us apply our current UX thinking within the creative process to ensure a holistic and valuable experience. This training will require you to understand some of the basic methods of user research, visual design principles and layout design. Many people mistakenly think that "UX" is all about the user's experience, but it's actually more about a process of understanding and communicating ideas that solve the users' needs, the client's goals and the project's ambitions with a forever changing technological landscape. The goal of this training is to help creatives to connect the dots and grow better within their own work. Software required: Adobe Illustrator CC, Omnigraffle, Keynote .
Table of contents
- Analyzing the Brief 5m
- Researching User Needs 4m
- Finding References for Creative Inspiration 6m
- Defining the Hardware to Design Against 5m
- Sketching Ideas 6m
- Applying Gamification 8m
- Creating a Site Map 9m
- Defining Features for Design Interactions 10m
- Building Wireframes 10m
- Building a Mockup 9m
- Refining the Experience 6m
- Incorporating Product Personality 6m
- Understanding Tone and Voice 7m
- Reviewing Testing Methods 8m
- Thinking Beyond the Screen 2m