Aging Wood and Metal Textures in Photoshop
In this tutorial, we will learn how to use Photoshop to create more weathered and aged textures. Software required: 3ds Max 2010, Photoshop CS4 .
What you'll learn
In this tutorial, we will learn how to use Photoshop to create more weathered and aged textures. Throughout these videos we will not only create and construct basic wood and metallic textures, but we will also learn how the passing of time can affect them and give your objects a more characteristic look. We will learn how to make grunge layers and how to create layers of paint that peel away to reveal the original material underneath. We'll also learn how to extract specular maps and normal maps from our project files and, lastly, see how they look when added to a scene in 3ds Max. Software required: 3ds Max 2010, Photoshop CS4 .
Table of contents
- The Basic Metallic Texture 8m
- Paint Stencils 6m
- Creating Paint Layers 8m
- Creating the Specular Map 4m
- Creating the Normal Map 9m
- Discussing Placement of Grunge and Damage 7m
- Constructing a Crate 9m
- Faking Ambient Occlusion 8m
- Adding a Grunge Pass 9m
- Adding a Painted Emblem and Specular Map 8m
- Creating the Normal Map 4m
- Creating Shaders in 3ds Max 10m
- Examining the Final Scene 8m
- Shader Description and Final Render 6m