Course
Skills Expanded
Advanced Rotoscope and Keying Techniques in mocha and NUKE
In this NUKE tutorial we will learn how to use rotoscoping and luminance keying techniques. Software required: NUKE 6.3v6, mocha 2.5.
What you'll learn
In this NUKE tutorial we will learn how to use rotoscoping and luminance keying techniques. Along the way, we'll focus on analyzing different planar surfaces in mocha. Once our shapes are tracked in mocha, we will bring the tracking data into NUKE to build our rotoscope shapes. By the end of this tutorial we will have learned production-proven tips and tricks for compiling various luminance keys and rotoscoped shapes. Software required: NUKE 6.3v6, mocha 2.5.
Table of contents
Introduction and Project Overview
1min
Advanced Rotoscope and Keying Techniques in mocha and NUKE
101mins
- Importing Our Footage into NUKE 5m
- Using the Grade Node Better Control Over Our Key 2m
- Comparing the Keyer and Grade Nodes for Luminance Keying 1m
- Setting up Our Project in mocha 2m
- Concepts of Planar Surfaces and Tracking 7m
- Tracking Different Surfaces in mocha 9m
- Importing a mocha Track into NUKE 3m
- Using Tracking Data to Begin Rotoscoping 4m
- Completing Our Roto Shapes 4m
- Keyframing the Roto Shapes 11m
- Viewing the Final Matte 3m
- Using Framecycler and Building Fill Mattes 8m
- Creating a Roto Shape for the Background Buildings 6m
- Subtracting a Shape from the Matte 15m
- Tracking with in and out Points in mocha 7m
- Importing Tracks with a Different in Point 3m
- Fixing an Issue with Clipping 1m
- Setting up a Final Matte Render 7m
- Previewing the Matte and Final Thoughts 3m