Advanced Editor Scripting in Unity and MonoDevelop
In this Unity tutorial, we'll learn several skills that will allow us to create menus and wizards that integrate directly into Unity's editor interface. Software required: Unity 4.5, MonoDevelop.
What you'll learn
In this Unity tutorial, we'll learn several skills that will allow us to create menus and wizards that integrate directly into Unity's editor interface. We'll start with the basics of how to insert menus into Unity's menu interface. Then we'll move on to learning how to write our own wizards that allow us to automate tasks. By the end of this Unity training you'll have the knowledge you need to create your own menu items, keyboard shortcuts, and powerful time-saving wizards that will boost your game development into overdrive. Software required: Unity 4.5, MonoDevelop.
Table of contents
- Creating a Basic Menu Item 10m
- Developing a Contextual Menu 7m
- Creating Context Menu Items 7m
- Controlling Menu Options 9m
- Prioritizing Menu Items and Creating Separators 9m
- Using Menucommands 7m
- Creating a Basic Scriptablewizard 8m
- Filling in the Scriptablewizard 10m
- Displaying Help and Errors in a Wizard 9m
- Validating Wizard's Settings 3m
- Using a Wizard's 'Other Button ' 6m
- Visualizing Notifications and Dialog Boxes 9m
- Displaying Progress 8m
- Saving Settings with Editorprefs 10m