WinUI 3 Fundamentals
The Windows UI Library (WinUI) is the native UI framework of Windows 10 and Windows 11. This course teaches you how to use WinUI and its UI description language XAML to build modern Windows desktop applications with .NET and C#.
What you'll learn
The Windows UI Library (WinUI) is Microsoft's latest UI framework that you can use to build native Windows desktop applications with .NET and C#. In this course, WinUI 3 Fundamentals, you’ll learn the skills you need to develop and maintain WinUI applications. First, you’ll explore the structure of a WinUI app, and you’ll learn about the Extensible Application Markup Language (XAML). Next, you’ll discover how to build user interfaces with layout panels, data binding, styles, templates, and the MVVM pattern. Finally, you’ll learn how to debug your WinUI app with the XAML debugging tools of Visual Studio. When you’re finished with this course, you’ll have the skills and knowledge of WinUI and XAML needed to work successfully on WinUI projects.
Table of contents
- Introduction 1m
- Know the WinUI Layout Panels 8m
- Build a Layout with the Grid 7m
- Understand the Size of Rows and Columns 7m
- Use Layout Properties to Position Elements 7m
- Center the Header 2m
- Create a Nested Grid for the Navigation 3m
- Ensure the ListView Can Scroll Horizontally 3m
- Set Attached Properties in XAML 2m
- Set Attached Properties in C# 8m
- Access Attached Properties with Static Methods 3m
- Summary 1m
- Introduction 1m
- Bind to Another Element 5m
- Know How the Data Context Works 4m
- The Model View ViewModel (MVVM) Pattern 5m
- Create a MainViewModel 8m
- Use the ViewModel for the MainWindow 7m
- Add a SelectedCustomer Property 4m
- Notify About Property Changes 6m
- Refactor Logic into a ViewModelBase Class 3m
- Create a CustomerItemViewModel 9m
- Use x:Bind Instead of Binding 7m
- Bind the Visibility with x:Bind 3m
- Summary 2m