Creating Walk Cycles in MotionBuilder
In this series of tutorials, you will learn how to create a walk cycle in MotionBuilder. Software required: MotionBuilder 2012.
What you'll learn
In this series of tutorials, you will learn how to create a walk cycle in MotionBuilder. One step at a time, we'll dissect the body mechanics of a walk. We'll learn the key positions of a walk, we'll learn how to use MotionBuilder's Pose Controls to build a cycle in a fraction of the time it would normally take. We'll learn how to create seamless cycles, explore ways to add convincing follow-through and weight, and also learn a technique for translating a cycle forward through space. In the end, you'll understand how to produce a walk that is natural, and that has a little personality. Software required: MotionBuilder 2012.
Table of contents
- Understanding a Walk 1m
- Blocking in the Contact Position of the Walk 11m
- Mirroring Poses in MotionBuilder 3m
- Animating the Down Position of the Walk 5m
- Roughing in the Peak Position of the Walk 3m
- Cycling the Walk 3m
- Polishing the Walk in the Front View 11m
- Finishing Our Work on the Legs 5m
- Adding Weight to the Upper Body in the Side View 4m
- Correcting the Motion of the Head 7m
- Tweaking the Animation of the Right Arm 5m
- Improving the Follow-through of the Right Elbow 4m
- Wrapping up the Left Arm 3m
- Improving the Fluidity of the Left Elbow 2m
- Animating the Shoulders 4m
- Translating the Walk Forward / Final Touch-ups 13m