UV Mapping Workflows in Maya
This course will get you up to speed and productive in no time when it comes to laying out UVs. If you are new to this process, this course is for you. Software required: Maya 2015.
What you'll learn
When looking to move an asset from the modeling phase of a pipeline to texturing, there is an important step that must be taken so textures can be created for the asset: a UV layout must be created. This process of unwrapping a 3D object into 2D space has been around for quite some time but is still widely used in several industries. This course will get you up to speed and productive in no time when it comes to laying out UVs. If you are new to this process, this course is for you. We'll start by learning about several different forms of projection that can be used as a starting point in the creation of UVs. From here, we'll learn how we can start to combine different forms of projection for more complex shapes. Now projections don't always give perfect results, so next we'll learn about some things we need to be looking for, including distortion, overlapping of UVs, and UV scaling. The second half of this course will be devoted to creating a UV layout from start to finish for our ogre asset. We will walk through each piece of the model, tackling problems and tough areas together. After completing this course, you will be ready to start creating UV layouts for your own assets in Maya. Software required: Maya 2015.
Table of contents
- Introduction to UVs 10m
- Using Planar Maps 10m
- Using Cylindrical Maps 8m
- Using Spherical Maps 5m
- Using Automatic Mapping 10m
- Using Multiple Projections 13m
- Using Unfold to Modify UV Shells 10m
- Dealing with UV Issues 14m
- Preparing the Asset for UV Layout 9m
- Cylindrical-mapping the Ogre's First Arm 10m
- Unwrapping the Second Arm 7m
- Unwrapping the Legs 11m
- Unwrapping the Torso 9m
- Unwrapping the Feet 6m
- Unwrapping the Hands 11m
- Unwrapping the Head 16m
- Unwrapping the Clothing 10m
- Unwrapping the Finger and Toe Nails 15m
- Unwrapping the Teeth 9m
- Unwrapping the Eyes 8m
- Laying out the Finished UVs 11m