Utilizing the Morphing Features in Toon Boom Harmony
Morphing can be a great asset to your workflow in that it creates in-between drawings which can save you a lot of time with your animations. Software required: Toon Boom Harmony.
What you'll learn
Morphing can be a great asset to your workflow in that it creates in-between drawings which can save you a lot of time with your animations. We'll begin this course with an overview of morphing and how to create a morphing sequence. For the first few lessons we'll work with simple shapes in which we'll learn concepts like the importance of using the same vector lines and swatches with your key drawings. In addition, we'll learn how we can use the morphing tool to apply various types of hints to control morphed drawings. Following this we'll work on three different morphing projects. We'll morph key drawings of some fumes and see we can use contour hints to move them organically. We'll also explore how we can apply a morphing sequence to a character design to create a squashing motion. Finally we'll learn how we can create the illusion of grass swaying in the wind through morphing. Along the way we'll also discuss the importance designing your key drawings for your morphing sequences. Software required: Toon Boom Harmony.
Table of contents
- An Overview of Morphing 13m
- Applying Morphing Hints 16m
- Adjusting the Timing and Velocity 9m
- Creating a Morphing Sequence with a Transparent Hole 6m
- Designing Key Drawings for a Morphed Fumes Sequence 14m
- Creating a Morphing Sequence for Our Fumes 14m
- Morphing a Character 14m
- Continuing to Morph Our Character 12m
- Designing Key Drawings for Blowing Grass 12m
- Continuing to Design Our Key Drawing for Our Grass 13m
- Creating Morphing Sequences for the Key Drawings of Our Grass 15m
- Placing Our Morphed Grass into a Scene 12m