Utilizing Basic Modeling Tools and Principles in Rhino
In this Rhino tutorial, we'll explore the modeling techniques and principles needed to create several tools such as screwdrivers and saws. Software required: Rhino .
What you'll learn
In this Rhino tutorial, we'll explore the modeling techniques and principles needed to create several tools such as screwdrivers and saws. We'll look at varying techniques to solve many modeling problems you may face when first using Rhino. We'll also use layers and color to distinguish parts and tools. By the end of this Rhino training, you'll have gained a solid amount of modeling techniques and be ready to implement them in your own projects. Software required: Rhino.
Table of contents
- Setting up Our Scene 11m
- Creating Simple Surfaces 11m
- Integrating Curves with Surfaces 10m
- Adding Graphics and Establishing Layers 10m
- Finalizing the Flat Head Screw Driver 10m
- Cutting Away Indents 10m
- Beginning Work on a Blade Saw 10m
- Creating Geometry for the Blade Guard 10m
- Representing a Realistic Join 10m
- Adding Colors and Layers 10m
- Working on the Blade Frame Housing 10m
- Cutting Teeth into the Blade 10m
- Creating a Complicated Join 11m
- Utilizing Simple Geometry 10m
- Modeling Alternate Pieces 10m
- Finishing Off the Hack Saw 9m
- Starting Work on the Spirit Level 11m
- Cutting Away Geometry and Adding Details 10m
- Cutting Holes Using Curves and Extrudes 10m
- Implementing Additional Details and Surfaces 10m
- Adding Lettering and Radii 11m
- Composing Our Models in a Scene 11m