Using SyFlex in Maya
Easily learn SyFlex and begin creating various realistic simulations. Software required: SyFlex 3.5, Maya 7.
What you'll learn
Easily learn SyFlex and begin creating various realistic simulations. Contains over 4 hours of project-driven training. Perfect for beginner to intermediate artists. Popular highlights include: Clothing Techniques for Animated Characters; SyCloth, SyHair, SySkin, SyFlesh; Forces: Gravity, Damp, Air, Wind, Turbulence, Volume, Magnet, Sew; Constraints: Nail, Pin, Mimic ; Wrinkle Maps; Hair Maps; Attenuation Maps; Rigging SyFlex for Secondary Animation; Initial States and Caching; Collisions; Live Mode; Visualization Attributes; Maya Artisan; Troubleshooting Simulations; Efficient Workflow Using EZFlex. Software required: SyFlex 3.5, Maya 7.
Table of contents
- SyFlex Quickstart - Creating Cloth 5m
- SyFlex Quickstart - Creating Constraints 3m
- SyFlex Quickstart - Understanding Scale and Dimensions 11m
- SyFlex Quickstart - Setting up and Fine-tuning Collisions 8m
- Setting up Simulations for Multiple Cloth Objects 12m
- Differences and Visualization Attributes for Skin 9m
- Layer Relationships of Skin 6m
- Building a Pulley System with SyFlex Hair 6m
- Threading a Curve with the Pin Constraint 9m
- Understanding SyFlex Flesh 6m
- Colliding Two Syflexed Objects 11m
- Using Sew Force to Rip Apart Cloth 10m
- Tweaking Simulations with Live Mode 6m
- Snagging Curtains with a Magnet Force 9m
- Inflating Surfaces with Volume Forces 4m
- Ezflex Installation and Scene Preparation for the Flying Skwirl 6m
- Building Cleaner Geometry for Faster Syflexing 7m
- Animating the Wings with SyFlex 10m
- Techniques for Shirt Simulations 12m
- Dancing Girl's Sundress - Troubleshooting and Fixing Cloth Issues 6m
- Fitting the Dress 13m
- Removing Interpenetrations via the Cache 8m
- Building a Head of Hair with Syhair 6m
- Tweaking Syhair with Hair Maps 8m
- Secondary Animation with Syflesh 13m
- Using Syskin for Layered Hair 12m
- Attenuation and the Relationship Editor 15m
- Syflexing Non-scaled Characters 7m
- Morphing a Bottle to Cloth with the Mimic Constraint 10m