Using Dyverso for Motion Graphics in RealFlow and Maya
In this RealFlow and Maya tutorial, we'll learn the entire pipeline for creating an animated logo bumper. Software required: RealFlow 2015, Maya 2015, Illustrator CC 2015, After Effects CC 2015.
What you'll learn
In this RealFlow and Maya tutorial, we'll learn the entire pipeline for creating an animated logo bumper. We'll start by taking a logo created in Illustrator and create a 3D mesh out of it in Maya. From there, we'll bring the mesh into RealFlow where we'll use the Magic daemon with the Dyverso solver to animate a fluid simulation that forms our logo. After finishing our particle simulation in RealFlow, we'll bring it back into Maya for rendering before bringing everything into After Effects for final compositing and animation. We'll also look at creating a simple jingle for our bumper in Audition. By the end of this RealFlow and Maya training, you'll have a solid understanding of the techniques used to create an animated logo bumper for TV. Software required: RealFlow 2015, Maya 2015, Illustrator CC 2015, After Effects CC 2015.
Table of contents
- Bringing Illustrator Paths into Maya as Curves 8m
- Troubleshooting Bad Geometry from Illustrator Paths 7m
- Creating Our Logo Geometry 10m
- Cleaning up Our Maya Geometry for RealFlow 10m
- Importing Our Geometry into RealFlow 6m
- Dyverso Workflow Overview 7m
- Creating Our Project's First Dyverso Particle System 9m
- Animating Our Dyverso Particles 6m
- Duplicating Our Dyverso Particle System 4m
- Adding a Bit of Magic to Our Project 6m
- Meshing Our Dyverso Particles 8m
- Applying Drag to Slow Down Our Particles 7m
- Preparing Our Export from RealFlow 3m
- Using the RealFlow Renderkit in Maya 7m
- Setting up Shaders and Lighting 9m
- Adjusting Our Render Settings for Better Quality 6m
- Setting Off Our Render in Maya 8m
- Importing Our Render into After Effects 8m
- Compositing Our Logo Together 7m
- Time Remapping Our 3D Render 7m
- Starting to Add Animation to Our 2D Logo 10m
- Finishing the Bulk of Our 2D Animation 9m
- Animating the 2D Splashes in Our Logo 8m
- Time Remapping Our 2D Animation 5m
- Prepping to Use Our Geometry Matte 10m
- Creating a Melting Effect with Our Matte 9m
- Tweaking Our Animation with Mesh Warp 11m
- Adding a Glow to Our Animation 7m
- Bringing in Our Logo's Text 10m
- Creating a Jingle in Audition 10m
- Looking for Any Issues to Fix 4m
- Fixing Our Mesh Warp Effect 6m
- Polishing Our Starting Transition 6m