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Unreal Engine 4 Material Reference Node Library

In this series of tutorials, we'll cover each of the material expressions used to create stunning materials in Unreal Engine 4. Software required: Unreal Engine 4.3.

Joshua Kinney - Pluralsight course - Unreal Engine 4 Material Reference Node Library
by Joshua Kinney

What you'll learn

In this series of tutorials, we'll cover each of the material expressions used to create stunning materials in Unreal Engine 4. We'll start out with some of the most commonly used nodes and explore the rest in an easy to understand way. Software required: Unreal Engine 4.3.

Table of contents

About the author

Joshua Kinney - Pluralsight course - Unreal Engine 4 Material Reference Node Library
Joshua Kinney

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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