Unreal Engine 4 Blueprints Fundamentals
Learn to use the incredibly powerful Unreal Engine 4 by applying the fundamentals of Unreal's Blueprint system to create a fully interactive experience from scratch. Software required: Unreal Engine 4.14.
What you'll learn
Learning to develop your own games can be an incredibly rewarding experience, however, mastering all aspects of a specific game engine can prove to be a challenge.
In this course, Unreal Engine 4 Blueprints Fundamentals, you'll learn the fundamental concepts of Blueprinting including Unreal's node system.
- First, you'll learn how to implement nodes in various functions and events to drive simple game logic.
- Additionally, you'll be introduced to a couple of intermediate concepts to demonstrate how interfaces and inheritance can be easily integrated into any project.
- Finally, you'll explore some recommended programming practices which will help you streamline your development.
Software required: Unreal Engine 4.14.
Table of contents
Course FAQ
Unreal Engine 4 is an iteration of the first Unreal Engine which is a real-time 3D creation platform. Other components to the engine are: design visualizations, cinematic experiences, and visual scripting.
In this course, you will learn about the different node types, functions and events, custom dynamic materials, and good programming practices. By the end of this course, you will be able to have the knowledge and blueprints to create your own developments.
This course is for any aspiring programmers or developers who want to learn Unreal Engine.
For this course, you will need to download Unreal Engine version 4.14.
Common alternatives to the Unreal Engine are Unity Engine and Amazon Lumberyard.