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Course
- Core Tech
Fundamentals of Multiplayer Development in Unity
Have you ever wanted to convert an existing single-player game into a multiplayer experience? In this course, you'll build a multiplayer prototype, learn multiplayer concepts, and harness Unity's HLAPI to transform an existing game into multiplayer.
What you'll learn
Multiplayer development can be overwhelming. What if you want to convert your single-player game into a multiplayer experience, but don't know where to start? In this course, Fundamentals of Multiplayer Development in Unity, you will learn foundational knowledge of multiplayer development. First, you will see how to gather the requirements of introducing multiplayer to an existing single-player project. Next, you will discover how easy it is to build a multiplayer prototype on top of your existing game. Finally, you will explore how to harness the power of Unity Multiplayer Services, and get connected to your friends. When you are finished with this course, you will have the skills and knowledge of multiplayer development needed to fully convert an existing game to multiplayer, or build a robust multiplayer game from scratch.
Table of contents
- Gathering Requirements | 7m 24s
- Multiplayer Concepts | 8m
- Building the Network Manager | 4m 39s
- Network Discovery - Implementation and UI | 7m 45s
- Network Discovery - Testing Connectivity | 3m
- Connecting Clients and Servers | 3m 31s
- Player Authority - Laying the Foundation | 6m 54s
- Player Authority - Using SyncVar | 7m 16s
- Server Authority | 6m 47s
About the author
Andrew is a software engineer and game developer with a passion for helping people bring their projects to life through good code and design.
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