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Creating Walk-throughs for Unity with Enlighten Using 3ds Max

by Michael Calver

The Unity engine provides designers with a powerful and unique tool-set. This course will teach you the best practices when using Unity with 3ds Max. Software required: Unity 5, 3ds Max 2009, Photoshop CS3.

What you'll learn

Many designers do not take advantage of Unity's rapid interactive visualization potential, due to the engines initial steep learning curve. The Unity engine provides designers with a unique and powerful tool-set to produce high quality visualizations. In this course, Creating Walk-throughs for Unity with Enlighten Using 3ds Max, you'll learn the skills you need to create high-quality real-time ready visualizations that can be deployed cross-platform using Unity. First, you'll learn how to prepare 3ds Max content ready for Unity. Next, you'll assemble Unity projects and scenes. Then, you'll discover how to get the most out of Unity in terms of visual quality. Finally, you'll cover some deployment basics to help get you underway with client presentations and content delivery. By the end of this course, you'll have a solid understanding on how to produce interactive visualizations inside the Unity engine. Software required: Unity 5, 3ds Max 2009, Photoshop CS3.

Table of contents

Course Overview
1min

About the author

Michael Calver is a designer and CG Expert who has a proven ability to deliver varied, high-profile projects to large-scale and world-leading organizations. Michael has wide-ranging knowledge across the full spectrum of Computer Graphics, ranging from augmented reality, simulation tools, and immersive environments to art working, production pipelines and complex content creation. Having worked across various locations in the industry, Michael enjoys pushing the boundaries of computer graphics an... more

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