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Authoring Sci-fi Visual Effects in Unity 5

In this course, you'll learn how to create classic sci-fi visual effects in the Unity 3D game engine. Software required: Unity 5.4.

Michael Baker - Pluralsight course - Authoring Sci-fi Visual Effects in Unity 5
by Michael Baker

What you'll learn

Visual effects are critical for any science fiction game or film. In this course, Authoring Sci-fi Visual Effects in Unity 5, you'll learn how to create classic sci-fi visual effects. You will get to see some workflows for creating effects such as lasers, rocket thruster plumes, glowing trails, portals, and flares. Using the Unity 3D game engine, you'll create these effects with custom shaders, lighting, C# scripts, line renderers, and post-processing effects. After finishing this course, you'll be ready to create and export custom sci-fi effects in Unity 5. Required software: Unity 5.4.

Table of contents

About the author

Michael Baker - Pluralsight course - Authoring Sci-fi Visual Effects in Unity 5
Michael Baker

Michael Baker is a game developer and graphics production expert with more than 15 years experience in games and VFX production. He's worked on big licensed projects based on Star Wars and Alien, and developed software tools for the popular Bullet Physics Framework which powers countless authoring tools, feature films, and games. In 2013, he co-founded Codex Worlds, and indie AAA game studio based in Austin, Texas.

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