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Unity 2D Physics Fundamentals

Unity is one of the most used and easy to learn game engines in the world. This course will give you the foundations of collision, physics, and basic scripting use and architecture.

Michael Taylor - Pluralsight course - Unity 2D Physics Fundamentals
by Michael Taylor

What you'll learn

Learning how to make games has never been as easy as it’s been now with collision, and physics pre made and ready for use. In this course, Unity 2D Physics Fundamentals, you'll learn how physics and collision work in games. First, you'll discover how collision works with simple objects in the Unity game engine. Next, you’ll take these objects and give them physics. Finally, you’ll be manipulating them through scripting. Where you’re finished with this course, you'll have a foundational knowledge of basic 2D physics and collision that will help you as you move forward in Unity development. Software required: Unity.

Table of contents

About the author

Michael Taylor - Pluralsight course - Unity 2D Physics Fundamentals
Michael Taylor

Michael is a video game lover turned Game Jam enthusiast, turned Unity Certified Developer.

More Courses by Michael