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Unity C# Scripting Fundamentals

Understanding C# scripting in Unity is an invaluable skill for any game developer. In this course, you'll learn about variables and methods, code flow and logic, accessing other scripts on objects, and triggering events based on those scripts.

Joshua Kinney - Pluralsight course - Unity C# Scripting Fundamentals
by Joshua Kinney

What you'll learn

Have you ever wanted to build a game, but not known how code works in Unity? If so, Unity C# Scripting Fundamentals is the course for you because you will end with a scripted prototype in Unity. First, you'll learn to understand how variables and methods work. Next, you'll explore code flow and logic. Following that, you'll learn all about accessing other scripts on objects. Finally, you'll wrap up the course learning about triggering events based on those scripts. When you’re finished with this Unity course, you’ll not only be comfortable creating basic scripts in C# but you will also be ready to dive into more advanced scripting within Unity. Required Software: Unity 2017

Table of contents

About the author

Joshua Kinney - Pluralsight course - Unity C# Scripting Fundamentals
Joshua Kinney

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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