Course
Skills Expanded
Understanding Facial Anatomy in ZBrush
In this tutorial, we study the structure of the human face, starting from the skull into a male bust. Software required: ZBrush 4R4, Keyshot 3, Photoshop CS6.
What you'll learn
In this tutorial we study the structure of the human face, starting from the skull into a male bust. We will learn valuable techniques for taking the bones of the human head and refining them into a realistic bust. Software required: ZBrush 4R4, Keyshot 3, Photoshop CS6.
Table of contents
Introduction and Project Overview
0mins
Understanding Facial Anatomy in ZBrush
229mins
- Discussing the Custom Interface 4m
- Analyzing Our Reference 7m
- Starting to Sculpt the Skull 10m
- Continuing to Refine the Nose 10m
- Refining the Mandible Area 10m
- Sculpting the Eye and Eyebrow 10m
- Fixing the Teeth Area 10m
- Comparing with Other References 10m
- Finishing the Nose and Eyebrow Area 11m
- Reviewing and Tweaking Our Skull 5m
- Analyzing Our Male Bust Reference 5m
- Starting to Sculpt the Bust 10m
- Refining the Head Features 9m
- Adding Another Subdivision 10m
- Sculpting Rough Details on the Ear 11m
- Refining the Mouth Area 9m
- Refining the Nose Area 11m
- Discussing Poles and Smooth Features 11m
- Tweaking the Facial Profile 9m
- Adding More Detail the Eye Area 11m
- Refining Details on the Face 6m
- Adding Detail to the Forehead 12m
- Adding Wrinkles and Pores 10m
- Sculpting Hair on the Eyebrow 11m
- Bringing Our Mesh into KeyShot 4m
- Finalizing Our Render in Photoshop 3m