Creating UI Elements in Unreal Engine 4
All games have some form of UI. Software required: Unreal Engine 4.7.5.
What you'll learn
All games have some form of UI. This can be from telling the player how much health they have left, to how long it will take before they can use an item or how much ammo they have left in their weapon. Unreal Engine 4 is one the most popular game engines out there today and the UMG system makes it easier than ever to create appealing UI's. In this course we'll cover the key concepts used to design functional user interfaces. We'll start out by breaking down the interface and discussing how to design and implement your UI. Once we have the hang of how UMG works, we'll start looking at some common game UI elements you may want to implement into your own game, like a main menu. Then when we've finished the main menu, we'll learn more about Game HUD elements like a timer and how to keep track of our ammo count. Software required: Unreal Engine 4.7.5.
Table of contents
- Widget Blueprints Basics 10m
- Working with Widgets 15m
- Working with Button States 5m
- Drawing the UI to the Viewport 5m
- Adding Animation to the Buttons 8m
- Loading a New Level 6m
- Working with Panels to Organize Widgets 15m
- Finishing the Main Menu 7m
- Designing the Timer 6m
- Creating the Behavior of the Time Bar 9m
- Pausing the Game 5m
- Creating an Ammo Count UI Element 12m