Transforming Robot Production Pipeline Volume 7: Match Moving
In this Professional Series course, we will explore some the techniques and concepts involved in creating a 3D camera animation from footage in NUKEX and cleaning up our footage for later compositing. Software required: NUKEX 6.3v6, Maya 2012.
What you'll learn
In this Professional Series course, we will explore some the techniques and concepts involved in creating a 3D camera animation from footage in NUKEX and cleaning up our footage for later compositing. This specific high-level course was designed to evolve your workflows and give you an in-depth look at creating a complete match move from scratch in NUKEX. The objectives for this fast-paced, intensive course include creating a 3D camera and scene to pass off to the 3D department and creating a better piece of footage to give to the final compositors. By the end of this training, you'll have the ability to track your own shots in NUKEX and solve many common match moving and plate cleanup problems. Before we start, we recommend you have experience using NUKE and Maya. We will be moving at a quick pace, so if you're an artist without experience in either of these applications, we have many courses to get you started and improve your skillset. Software required: NUKEX 6.3v6, Maya 2012.
Table of contents
- Capturing the Footage, Camera Settings, and Shooting Tips 10m
- Match Moving with the Camera Tracker in NUKEX 14m
- Refining and Testing the Track in NUKEX 14m
- Using Retime and Expressions to Export Our Camera 14m
- Adding Camera Animation in Maya and Re-exporting to NUKE 13m
- Creating Geo with the Point Cloud Generator and Write Geo Nodes 13m
- Projecting the Back Plate with the New Camera Animation in NUKE 9m
- Keying the Sky with Keylight and Keyer Nodes 8m
- Rotoscoping Our Ground Alpha Correctly 11m
- Rendering the Sky Replacement as a Spherical Projection 9m
- Color-correcting Our Keyed Edges to Match the New Sky 9m
- Extending the Telephone Pole Using a Card and Frame Hold 12m
- Removing Unwanted Cars by Rotoing in the Previous Frame 10m