Tips for Motion Graphics Lighting and Materials in CINEMA 4D
In this series of tutorials, we'll go over tips for lighting and materials in CINEMA 4D. Software required: CINEMA 4D R15.057.
What you'll learn
In this series of tutorials, we'll go over tips for lighting and materials in CINEMA 4D. These tips are common things you might encounter as you are creating motion graphics and you need a quick fix or a better way to make something look more realistic. We'll learn things like recipes for difficult textures such as metal and clear plastic, as well as adding a semi-transparent texture onto an existing texture on a single object. We'll also learn about a few tags that can help when you need specific settings for the way you'd like your texture to render. We'll learn how to achieve trendy looks like creating matte materials for a hybrid 2D/3D look. We'll also learn some great controls for lights and planes you can set up to create reflections. This training is for you if you're starting to get the hang of motion graphics in CINEMA 4D but you are beginning to realize that your lighting and textures need more realism. You could have beautiful models and animation, but without the right lighting or materials it can really detract from the rest of your work. By the end of this tutorial you'll have picked up a few new tools to make this aspect of your CINEMA 4D workflow much easier. Software required: CINEMA 4D R15.057.
Table of contents
- Reflections: Using Fresnel 6m
- Metal: Reflections, Inherent Colors, and Anisotropy 10m
- Projection Textures 8m
- Reflections in Clear Objects 11m
- The Stick Texture Tag 5m
- Totally Matte: Stylizing Textures for 2D Motion Graphics with 3D Depth 11m
- Using the Lighting Tool 6m
- A Few Tips in the Details Tab for Lights 6m
- Using Compositing Tags with Reflection Planes 6m