3D Concept Creation in V-Ray for Maya
In this V-Ray for Maya tutorial, we'll explore the techniques involved in creating a 3D concept creation. Software required: Maya 2014, V-Ray 2.4 for Maya, NUKE 9.2X.
What you'll learn
In this V-Ray for Maya tutorial, we'll explore the techniques involved in creating a 3D concept creation. We'll start by using image-based lighting to setup advanced lighting and shading techniques within V-Ray for Maya. Then we'll use MARI to texture assets, followed by creating our final concept using NUKE. By the end of this V-Ray for Maya training, you'll have a solid understanding of the workflow that is required to create a working 3D concept in V-Ray for Maya and NUKE. Software required: Maya 2014, V-Ray 2.4 for Maya, NUKE 9.2X.
Table of contents
- Setting up Our Assets 7m
- Laying Out Our Assets 11m
- Texturing Our Assets 6m
- Exploring Shaders for V-Ray 12m
- Setting up Our Shaders 10m
- Continuing Setting up Our Shaders 10m
- Applying Shaders 11m
- Continuing Applying Shaders 10m
- Setting up Our Lights 9m
- Building Our Scene for Final Render 11m
- Optimizing and Cleaning up Our Scene 6m
- Continuing to Optimize Our Scene 5m
- Finalizing Our Concept in NUKE 13m
- Conclusion 1m