Texturing a Female Hero in ZBrush
In this tutorial, we will use a variety of techniques to paint textures for our female hero model in ZBrush. Software required: ZBrush 4.
What you'll learn
In this tutorial, we will use a variety of techniques to paint textures for our female hero model in ZBrush. In this series of lessons, we'll use ZBrush's powerful materials and painting tools to add color and texture to our female hero model. We'll start by adding simple materials to some of the clothing and accessories and looking at how we can customize those materials. We'll talk about the importance of adding color variation in getting realistic results as we paint the different articles of clothing for our character. We'll also learn to isolate different polygroups for painting and look at adding dirt and grime. We'll paint and sculpt together to add detail to the model and talk about using UV layouts and texture files to help us finish the clothing. We'll use Spotlight to paint through photographs in order to texture the face, arms, and abdomen. We'll go step by step through the process of texturing our female character so that by the end of this tutorial, you'll have a painted model, but you'll also have the knowledge you need to begin texturing your own ZBrush creations. Software required: ZBrush 4.
Table of contents
- Texturing the Vest 12m
- Painting the Undershirt 5m
- Painting the Pants 6m
- Texturing the Large Ammo Belt 7m
- Texturing the Magazine Cases 5m
- Painting the Arm Straps 6m
- Texturing the Knife Straps 7m
- Painting the Knives and Sheaths 6m
- Texturing the Holster and Holster Straps 5m
- Painting the Boots 7m
- Adding the Metal Boot Pieces 8m
- Using UVs to Add Texture to the Sleeve 10m
- Cutting the Sleeve into Different Material Sections 9m
- Painting the Small Belt 6m
- Using Spotlight to Paint the Face 9m
- Painting the Head and Neck 8m
- Texturing the Arms 9m
- Painting the Abdomen 7m
- Texturing the Eyes 7m
- Texturing the Hair 10m