Course
Skills Expanded
Texturing Ask DTs in Maya
Each video in this course is a self-contained lesson focused on answering questions that Digital-Tutors customers have had as they learn texturing in Maya. Software required: Maya.
What you'll learn
Each video in this course is a self-contained lesson focused on answering questions that Digital-Tutors customers have had as they learn texturing in Maya. Software required: Maya.
Table of contents
Introduction and Project Overview
1min
Texturing Ask DTs in Maya
281mins
- How to Compare Low Resolution and High Resolution Textures 4m
- How to Better Understand Changing a Material Type 4m
- How to Get a Logo on a Mental Ray Architectural Material 5m
- How to Begin Dealing with UV Seams 3m
- How to Use a Displacement Map with a Mental Ray Material 8m
- How to Set up a Technique for UV Mapping Text 14m
- How to Project an Image Sequence as a Texture Onto a Model 4m
- How to Resolve Some Missing Nodes in the Hypershade 5m
- How to Better Control the Placement of Bump Maps 5m
- How to Resolve an Issue Where UVs Aren't Showing Up 4m
- How to Get Alpha to Work with a Projected Texture in Mental Ray 7m
- How to Get Shadows Through a Transparency Map Using an Mia_material_x_passes 5m
- How to Set up a Double Sided Texture 6m
- How to Fix the Particle Shader in Lesson 84 of 'Introduction to Maya 2013' 3m
- How to Add a Texture to a Car Paint Material in Maya 18m
- How to Adjust a Projected File Texture in the Viewport in Maya 5m
- How to Begin Troubleshooting a Dielectric Material in Maya 10m
- How to Better Understand the UV Snapshot Feature in Maya 8m
- How to Control Image Placement Using UVs in Maya 9m
- How to Better Understand the Shading in the UV Texture Editor in Maya 5m
- How to Use a Normal Map with Subsurface Scattering in Maya 6m
- How to Use Normal Maps with the Mia_material in Maya 14m
- How to Lay out Some UVs 4m
- How to Tell What Gets Brought into Maya After Adjusting the Lighting in a Photoshop 3D Layer 2m
- How to Set up a Technique for Working with a Layered Texture and an Alpha Channel 3m
- How to Resolve an Issue with the 3D Paint Tool 5m
- How to Fix Edges That Have Disappeared After the Bevel Operation 2m
- How to Apply Ambient Occlusion and a Normal Maps to Our Objects 6m
- How to Tell the Difference Between Different Texture Maps 4m
- How to Fix Geometry That Appears to Be Invisible 3m
- How to Adjust Specific Regions in a UV Layout 2m
- How to Preview Textures in the Viewport 2m
- How to Set up a Checkered Pattern to Test UV Layouts 5m
- How to Transfer Detail from High Resolution Mesh to a Low Resolution Mesh Using a Normal Map 7m
- How to Relink an Ibl Image 4m
- How to Apply a PSD File Texture to a Mental Ray Car Paint Shader 7m
- How to Set up a Technique for Creating a Metal Material 4m
- How to Set up a Technique for Adding Stripes to 3D Text 14m
- How to Set up a Technique for Projecting an Image Sequence as a Texture Onto a Model 4m
- How to Set up Animated Textures 6m
- How to Resolve a Crashing Issue While Using PSD File Textures 6m
- How to Fix Common Issues with the 3D Paint Tool 5m
- How to Determine Why Changing a Material's Type Can Cause Unexpected Results 4m
- How to Set up a Technique for Dealing with Seams in UVs 3m
- How to Create a Metal Material 4m
- How to Troubleshoot Some Unexpected Results Using the 3D Paint Tool 5m
- Resolving a Displacement Map Issue in Maya 2014 4m
- Making Metal Look Used in Maya 13m
- Previewing Textures with Ipr in Maya 5m