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Course
- Core Tech
Creating Hand Painted Textures in Substance Painter
In this course, you'll learn techniques that will allow you to create beautiful and believable painterly textures with nothing but a base color map. Software required: Substance Painter 2.5.
What you'll learn
Flat, painterly textures have been used as a way around technical limitations in video games for years, but with some care and the right techniques they can really take on a unique and valid look of their own. In this course, Creating Hand Painted Textures in Substance Painter, you'll learn how to make something look beautiful and believable while relying entirely on what we can do in our base color map. First, you'll explore how to create realistic looking metal effects without any real reflections to depend on. Next, you'll learn how to paint believable weather and grime. Finally, you'll cover techniques for creating organic surfaces, such as stylized wood and fruit. By the end of this course, you'll be making your own beautiful painterly textures with an understanding of the concepts and just one brush. Software required: Substance Painter 2.5.
Table of contents
- Choosing a Color Palette | 6m 38s
- How to Use the Polygon Fill Tool | 4m 22s
- Filling Colors on the Body | 9m 33s
- Filling Colors on the Engine | 6m 2s
- Making a Light Pass on the Body | 6m 13s
- Filling Colors on the Fork Lift | 6m 28s
- Filling Colors on the Front Legs | 5m 36s
- Making a Light Pass on the Front Legs | 10m 18s
- Filling Colors on the Back Legs | 5m 15s