Creating Stylized Males in Maya
In this series of Maya tutorials, we will create a stylized male model in Maya from scratch. Software required: Maya 2013, Mudbox 2013.
What you'll learn
In this series of Maya tutorials, we will create a stylized male model in Maya from scratch. A lot of modeling these days is done in applications like ZBrush or Mudbox, where highly-detailed characters and creatures are a common sight. But all-in-one 3D applications like Maya are still great tools for building stylized characters. In this course, we will go step by step through the process of creating a 3D model based on the finished product of the Creating Stylized Male Character Concepts course. We will start by using reference images as a guide and then proceed to use Maya's powerful modeling tools to build all of the geometry for our model. By splitting edges, inserting edge loops, and extruding faces, we'll build the head of the character, create the suit jacket, pants, and shoes. We'll use NURBS to build the eyes and some of the accessories. We'll learn to build the hands of the character by combining pieces of geometry. In addition, we'll also add materials to our character and learn to add texture with ramps. We'll talk about UVs and use Mudbox to paint a quick texture map for the head. We'll also create and texture the character's hair. In the end, you'll have a nice, stylized character model and be able to apply what you've learned to your own custom characters. If you're brand new to Maya, try the introduction to Maya 2013 tutorial first, as well as the Introduction to Modeling in Maya. Software required: Maya 2013, Mudbox 2013.
Table of contents
- Importing Reference Images 5m
- Blocking in the Head 8m
- Establishing the Head Topology 9m
- Creating the Nose and Ears 13m
- Building the Eyes 7m
- Finishing the Eye Socket 8m
- Building the Mouth 9m
- Finishing the Face 9m
- Blocking and Shaping the Torso 7m
- Adding an Arm 10m
- Creating the Collar 11m
- Finishing the Jacket Body 7m
- Adding Buttons 6m
- Adding Pockets 8m
- Creating the Shirt 9m
- Building a Leg 8m
- Mirroring the Legs 6m
- Modeling the Shoes 14m
- Building the Neck Tie 9m
- Beginning the Hand 10m
- Completing the Hand 10m
- Setting up Materials 10m
- Creating the Eye Texture 4m
- Creating UV Layout for the Head 14m
- Painting Head Texture in Mudbox 16m
- Building the Hair and Beard 9m
- Setting up the Hair Textures 8m