Creating Stylized Females in Maya
Learn a production workflow to creating stylized female characters, working with art direction, and several time-saving techniques for modeling, UV layout, texturing, and material and shader setup. Software required: Maya 2008 and up.
What you'll learn
Learn a production workflow to creating stylized female characters, working with art direction, and several time-saving techniques for modeling, UV layout, texturing, and material and shader setup. Contains over 6.5 hours of project-based training for artists learning the artistic processes of creating stylized females as seen in animated feature films. Popular highlights include: Proportion and Scale; Modeling from Reference; Understanding Art Direction; Finding Focal Points; Modeling Smooth Shapes; Various Smoothing Methods; Creating Useful Topology; Rerouting Edge Flow; Attaching Geometry; Modeling with Deformers; Adding Detail Strategically; Procedural Textures; Creating UV Layouts; Texturing with 3D Paint Tool; Painting Texture Guides; UV Snapshots; Creating Textures in Photoshop; Shader and Material Setup. Software required: Maya 2008 and up.
Table of contents
- Blocking in Geometry for the Head 13m
- Modifying the Head Topology 9m
- Blocking in the Body 10m
- Building and Placing the Eyes 9m
- Modeling the Eye Socket 8m
- Starting the Nose 7m
- Shaping the Nose Area 9m
- Adding Topology for the Mouth 7m
- Completing the Mouth 8m
- Completing the Eye Socket 10m
- Modeling the Ear 12m
- Adding Brows and Lashes 14m
- Preparing the Pelvis 8m
- Modeling the Leg 8m
- Attaching the Leg 8m
- Building the Foot and Toe 13m
- Adding the Shoulder and Arm 11m
- Building the Base of the Hand 9m
- Building a Finger and Attaching to the Hand 10m
- Adding the Breast Geometry 10m
- Extracting Geometry for the Hair 9m
- Extruding Layers of Hair 14m
- Adding Clumps of Hair 16m
- Modeling the Skirt 10m
- Starting the Blouse 11m
- Finishing the Blouse 13m
- Adding a Belt and Bow 12m
- Building a Base for the Shoes 10m
- Adding Heels to the Shoes 10m
- Laying out UVs for the Head 15m
- Painting Simple Textures with the 3D Paint Tool 8m
- Laying out UVs for the Dress 6m
- Painting a Texture for the Dress in Photoshop 11m
- Laying out UVs for the Hair 12m
- Using the 3D Paint Tool to Paint Texture Guides 6m
- Painting the Hair Texture in Photoshop 9m
- Setting up the Hair Material 6m
- Using Procedural Textures on the Eyes 6m
- Adding a Car Paint Shader on the Shoes 3m
- Using Shaders to Fake Subsurface Scattering 7m