SOLIDWORKS: Consumer Product Surfacing Design Techniques
This course will take you step-by-step through the process of modeling a car in SOLIDWORKS. This is usually an extremely advanced technique but it will be broken down to the basics so you'll have the confidence to model anything! Software required: SOLIDWORKS.
What you'll learn
SOLIDWORKS has been a leader in the CAD industry since it was introduced over 20 years ago. In this course, SOLIDWORKS: Consumer Product Surfacing Design Techniques, you'll learn a bit about complex surfacing in SOLIDWORKS. This course will start with a sample file containing various parts of a car already complete. First, you'll start with the wheels in place, the glass modeled, and will be walked through the process of making a fender. Next, once your fender is complete, you'll then jump over to a more complete car file and begin work on the front bumper. Breaking the car down into several smaller areas will allow you an opportunity to focus on the detail features needed to undertake a project like this without the daunting task of completing the entire model. Finally, you'll take a look at one last file and use some surface and solid tools to put on the final touches. By the end of this course, you'll have a solid foundation with SOLIDWORKS in general. Software required: SOLIDWORKS.
Table of contents
- Course Introduction 7m
- Getting Acquainted with the Model and Initial Sketches 7m
- Creating and Working with the First Complex Surface 7m
- Creating Additional Surfaces 6m
- Splitting the New Surface and Why That's Important 6m
- Trimming and Refining the Surface 8m
- Adding to the Fender Surface 8m
- Filling in the Missing Surfaces 8m
- Fixing Non-blended Surfaces 8m
- Getting Acquainted with the Model and Recessing a Surface 9m
- Adding Rounded Corners/fillets to the Recessed Surface 7m
- Recessing the Grille Section 7m
- Creating the Grille Geometry from Earlier Geometry 6m
- Trimming Away the Excess Surfaces to Create the Grille 6m
- Refining the Grille 5m
- Finishing Touches on the Grille 6m
- Adding More Detail to the Car Surfaces 5m
- Understanding the Model and PhotoView 360 7m
- Integrated Preview and Lights Setup 4m
- Manipulating the Camera 5m
- Depth of Field and Adding Lights 6m
- Manipulating the Lights in Both SOLIDWORKS and PhotoView 360 5m
- More Lights Options 6m
- Adjusting the Scene 6m
- Adding Realism to the Scene 6m
- The Final Render 6m
- Fixing the Scene 7m
- Adding Motion Blur 4m
- Course Wrap Up 4m